The United Kingdom doesn't play the same game as a continental power: it has an empire scattered across half the world, a fleet to defend, and an industry that, if prepared in time, can end up crushing any rival. This guide focuses on not wasting the time you have before the continent goes to war.

Starting Point

The UK starts the game with a massive fleet but a land army that's small for the size of its empire. The peacetime window in the early years is when you decide how much to invest in land, sea and air, and organize support from the dominions (Canada, Australia, India, South Africa) for your war effort.

Note for beginners: don't neglect the land army just because you "already have the Navy." When France falls in the historical game, the UK is left defending alone, and a weak land army shows fast.
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Common Mistakes

The most common mistake is spending the entire peacetime window on ships alone, and reaching the war with a land army unable to defend the isles or land on the continent when the time comes. The second mistake is ignoring the dominions: well managed, they provide manpower and industry that take a lot of pressure off the metropole.

Next Steps

This guide will expand with a breakdown of dominion management and a defense route for the fall of France. Also check out the production guide to split your industry well between the Navy and the land army.